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Permafrost




  Permafrost

  Roger Zelazny

  Roger Zelazny

  Permafrost

  Many elements mingle to make this remarkable story. Some of these elements belong to the structures of fantasy, some to those of science fiction. The talent of Roger Zelazny combines then all in a colorful yarn through which runs the steady thread of the sense of wonder.

  High upon the western slope of Mount Kilimanjaro is the dried and frozen carcass of a leopard. An author is always necessary to explain what it was doing there because stiff leopards don't talk much.

  THE MAN. The music seems to come and go with a will of its own. At least turning the knob on the bedside unit has no effect on its presence or absence. A half-familiar, alien tune, troubling in a way. The phone rings, and he answers it. There is no one there. Again.

  Four times during the past half hour, while grooming himself, dressing and rehearsing his arguments, he has received non-calls. When he checked with the desk he was told there were no calls. But that damned clerk-thing had to be malfunctioning—like everything else in this place.

  The wind, already heavy, rises, hurling particles of ice against the building with a sound like multitudes of tiny claws scratching. The whining of steel shutters sliding into place startles him. But worst of all, in his reflex glance at the nearest window, it seems he has seen a face.

  Impossible of course. This is the third floor. A trick of light upon hard-driven flakes: Nerves.

  Yes. He has been nervous since their arrival this morning. Before then, even ...

  He pushes past Dorothy's stuff upon the countertop, locates a small package among his own articles. He unwraps a flat red rectangle about the size of his thumbnail. He rolls up his sleeve and slaps the patch against the inside of his left elbow.

  The tranquilizer discharges immediately into his bloodstream. He takes several deep breaths, then peels off the patch and drops it into the disposal unit. He rolls his sleeve down, reaches for his jacket.

  The music rises in volume, as if competing with the blast of the wind, the rattle of the icy flakes. Across the room the videoscreen comes on of its own accord.

  The face. The same face. Just for an instant. He is certain. And then channelless static, wavy lines. Snow. He chuckles.

  All right, play it that way, nerves, he thinks. You >e every reason. But the (rank's coming to get you now. Better have your fun quick. You 're about to be shut down.

  The videoscreen cuts into a porn show.

  Smiling, the woman mounts the man... .

  The picture switches to a voiceless commentator on something or other.

  He will survive. He is a survivor. He, Paul Plaige, has done risky things before and has always made it through. It is just that having Dorothy along creates a kind of deja vu that he finds unsettling. No matter.

  She is waiting for him in the bar. Let her wait. A few drinks will make her easier to persuade—unless they make her bitchy. That sometimes happens, too. Either way, he has to talk her out of the thing.

  Silence. The wind stops. The scratching ceases. The music is gone.

  The whirring. The window screens dilate upon the empty city.

  Silence, under totally overcast skies. Mountains of ice ringing the place. Nothing moving. Even the video has gone dead.

  He recoils at the sudden flash from a peripheral unit far to his left across the city. The laser beam hits a key point on the glacier, and its face falls away.

  Moments later he hears the hollow, booming sound of the crashing ice. A powdery storm has risen like surf at the ice mount's foot. He smiles at the power, the timing, the display. Andrew Aldon ... always on the job, dueling with the elements, stalemating nature herself, immortal guardian of Playpoint. At least Aldon never malfunctions.

  The silence comes again. As he watches the risen snows settle he feels the tranquilizer beginning to work. It will be good not to have to worry about money again. The past two years have taken a lot out of him. Seeing all of his investments fail in the Big Washout— that was when his nerves had first begun to act up. He has grown softer than he was a century ago—a young, rawboned soldier of fortune then, out to make his bundle and enjoy it. And he had. Now he has to do it again, though this time will be easier—except for Dorothy.

  He thinks of her. A century younger than himself, still in her twenties, sometimes reckless, used to all of the good things in life. There is something vulnerable about Dorothy, times when she lapses into such a strong dependence that he feels oddly moved. Other times, it just irritates the hell out of him. Perhaps this is the closest he can come to love now, and occasional ambivalent response to being needed. But of course she is loaded. That breeds a certain measure of necessary courtesy. Until he can make his own bundle again, anyway. But none of these things are the reason he has to keep her from accompanying him on his journey. It goes beyond love or money. It is survival.

  The laser flashes again, this time to the right. He waits for the crash.

  THE STATUE. It is not a pretty pose. She lies frosted in an ice cave, looking like one of Rodin's less comfortable figures, partly propped on her left side, right elbow raised above her head, hand hanging near her face, shoulders against the wall, left leg completely buried.

  She has on a gray parka, the hood slipped back to reveal twisted strands of dark blond hair; and she wears blue trousers; there is a black boot on the one foot that is visible.

  She is coated with ice, and within the much-refracted light of the cave what can be seen of her features is not unpleasant but not strikingly attractive either. She looks to be in her twenties.

  There are a number of fracture lines within the cave's walls and floor. Overhead, countless icicles hang like stalactites, sparkling jewellike in the much-bounced light. The grotto has a stepped slope to it with the statue at its higher end, giving to the place a vaguely shrinelike appearance.

  On those occasions when the cloud cover is broken at sundown a reddish light is cast about her figure.

  She has actually moved in the course of a century—a few inches, from a general shifting of the ice. Tricks of the light make her seem to move more frequently, however.

  The entire tableau might give the impression that this is merely a pathetic woman who had been trapped and frozen to death here, rather than the statue of the living goddess in the place where it all began.

  THE WOMAN. She sits in the bar beside a window. The patio outside is gray and angular and drifted with snow; the flowerbeds are filled with dead plants—stiff, flattened, and frozen. She does not mind the view. Far from it. Winter is a season of death and cold, and she likes being reminded of it. She enjoys the prospect of pitting herself against its frigid and very visible fangs. A faint flash of light passes over the patio, followed by a distant roaring sound. She sips her drink and licks her lips and listens to the soft music that fills the air.

  She is alone. The bartender and all of the other help here are of the mechanical variety. If anyone other than Paul were to walk in, she would probably scream. They are the only people in the hotel during this long off-season. Except for the sleepers, they are the only people in all of Play point.

  And Paul ... He will be along soon to take her to the dining room. There they can summon holo-ghosts to people the other tables, if they wish. She does not wish. She likes being alone with Paul at a time like this, on the eve of a great adventure.

  He will tell her his plans over coffee, and perhaps even this afternoon they might obtain the necessary equipment to begin the exploration for that which would put him on his feet again financially, return to him his self-respect. It will of course be dangerous and very rewarding. She finishes her drink, rises, and crosses to the bar for another.

  And Paul ... She had really caught a falling star,
a swashbuckler on the way down, a man with a glamorous past just balanced on the brink of ruin. The teetering had already begun when they had met two years before, which had made it even more exciting. Of course, he needed a woman like her to lean upon at such a time. It wasn't just her money. She could never believe the things her late parents had said about him. No, he does care for her. He is strangely vulnerable and dependent.

  She wants to turn him back into the man he once must have been, and then of course that man will need her, too. The thing he had been—that is what she needs most of all—a man who can reach up and bat the moon away. He must have been like that long ago.

  She tastes her second drink.

  The son of a bitch had better hurry, though. She is getting hungry.

  THE CITY. Playpoint is located on the world known as Balfrost, atop a high peninsula that slopes down to a now-frozen sea. Play-point contains all of the facilities for an adult playground, and it is one of the more popular resorts in this sector of the galaxy from late spring through early autumn—approximately fifty Earth years. Then winter comes on like a period of glaciation, and everybody goes away for half a century—or half a year, depending on how one regards such matters. During this time Playpoint is given into the care of its automated defense and maintenance routine. This is a self-repairing system, directed toward cleaning, plowing, thawing, melting, warming everything in need of such care, as well as directly combating their encroaching ice and snow. And all of these functions are one under the supervision of a well-protected central computer that also studies the weather and climate patterns, anticipating as well as reacting.

  This system had worked successfully for many centuries, delivering Playpoint over to spring and pleasure in reasonably good condition at the end of each long winter.

  There are mountains behind Playpoint, water (or ice, depending on the season) on three sides, weather and navigation satellites high above. In a bunker beneath the administration building is a pair of sleepers—generally a man and a woman—who awaken once every year or so to physically inspect the maintenance system's operations and to deal with any special situations that might have arisen. An alarm may arouse them for emergencies at any time.

  They are well paid, and over the years they have proven worth the investment. The central computer has at its disposal explosives and lasers as well as a great variety of robots. Usually it keeps a little ahead of the game, and it seldom falls behind for long.

  At the moment, things are about even because the weather has been particularly nasty recently.

  Zzzzt! Another block of ice has become a puddle.

  Zzzzt! The puddle has been evaporated. The molecules climb toward a place where they can get together and return as snow.

  The glaciers shuffle their feet, edge forward. Zzzzt! Their gain gain has become a loss.

  Andrew Aldon knows exactly what he is doing.

  CONVERSATIONS. The waiter, needing lubrication, rolls off after having served them, passing through a pair of swinging doors.

  She giggles. "Wobbly," she says.

  "Old World charm," he agrees, trying and failing to catch her eye as he smiles.

  "You have everything worked out?" she asks after they have begun eating.

  "Sort of," he says, smiling again.

  "Is that a yes or a no?"

  "Both. I need more information. I want to go and check things over first. Then I can figure the best course of action."

  "I note your use of the singular pronoun," she says steadily, meeting his gaze at last.

  His smile freezes and fades.

  "I was referring to only a little preliminary scouting," he says softly.

  "No," she says. "We. Even for a little preliminary scouting."

  He sighs and sets down his fork.

  "This will have very little to do with anything to come later," he begins. "Things have changed a lot. I'll have to locate a new route. This will just be dull work and no fun."

  "I didn't come along for fun," she replies. "We were going to share everything, remember? That includes boredom, danger, and anything else. That was the understanding when I agreed to pay our way."

  "I'd a feeling it would come to that," he says, after a moment.

  "Come to it? It's always been there. That was our agreement."

  He raises his goblet and sips the wine.

  "Of course. I'm not trying to rewrite history. It's just that things would go faster if I could do some of the initial looking around myself. I can move more quickly alone."

  "What's the hurry?" she says. "A few days this way or that. I'm in pretty good shape. I won't slow you down all that much."

  "I'd the impression you didn't particularly like it here. I just wanted to hurry things up so we could get the hell out."

  "That's very considerate," she says, beginning to eat again. "But that's my problem, isn't it?" She looks up at him. "Unless there's some other reason you don't want me along?"

  He drops his gaze quickly, picks up his fork. "Don't be silly."

  She smiles. "Then that's settled. I'll go with you this afternoon to look for the trail."

  The music stops, to be succeeded by a sound as of the clearing of a throat. Then, "Excuse me for what may seem like eavesdropping," comes a deep, masculine voice. "It is actually only a part of a simple monitoring function I keep in effect—"

  "Aldon!" Paul exclaims.

  "At your service, Mr. Plaige, more or less. I choose to make my presence known only because I did indeed overhear you, and the matter of your safety overrides the good manners that would otherwise dictate reticence. I've been receiving reports that indicate we could be hit by some extremely bad weather this afternoon. So if you were planning an extended sojourn outside I would recommend you postpone it."

  "Oh," Dorothy says.

  "Thanks," Paul says.

  "I shall now absent myself. Enjoy your meal and your stay."

  The music returns.

  "Aldon?" Paul asks.

  There is no reply.

  "Looks as if we do it tomorrow or later."

  "Yes," Paul agrees, and he is smiling his first relaxed smile of the day. And thinking fast.

  THE WORLD. Life on Balfrost proceeds in peculiar cycles. There are great migrations of animal life and quasi-animal life to the equatorial regions during the long winter. Life in the depths of the seas goes on. And the permafrost vibrates with its own style of life.

  The permafrost. Throughout the winter and on through the spring the permafrost lives at its peak. It is laced with mycelia— twining, probing, touching, knotting themselves into ganglia, reaching out to infiltrate other systems. It girds the globe, vibrating like a collective unconscious throughout the winter. In the spring it sends up stalks that develop gray, flowerlike appendages for a few days. These blooms then collapse to reveal dark pods that subsequently burst with small, popping sounds, releasing clouds of sparkling spores that the winds bear just about everywhere. These are extremely hardy, like the mycelia they will one day become.

  The heat of summer finally works its way down into the permafrost, and the strands doze their way into a long period of quiescence. When the cold returns they are roused, spores send forth new filaments that repair old damages, create new synapses. A current begins to flow. The life of summer is like a fading dream. For eons this had been the way of things upon Balfrost, within Balfrost. Then the goddess decreed otherwise. Winter's queen spread her hands, and there came a change.

  THE SLEEPERS. Paul makes his way through swirling flakes to the administration building. It has been a simpler matter than he had anticipated, persuading Dorothy to use the sleep-induction unit to be well rested for the morrow. He had pretended to use the other unit himself, resisting its blandishments until he was certain she was asleep and he could slip off undetected.

  He lets himself into the vaultlike building, takes all of the old familiar turns, makes his way down a low ramp. The room is unlocked and a bit chilly, but he begins to perspire when he ente
rs. The two cold lockers are in operation. He checks their monitoring systems and sees that everything is in order.

  All right, go! Borrow the equipment now. They won't be using it.

  He hesitates.

  He draws nearer and looks down through the view plates at the faces of the sleepers. No resemblance, thank God. He realizes then that he is trembling. He backs away, turns, and flees toward the storage area.

  Later, in a yellow snowslider, carrying special equipment, he heads inland.

  As he drives, the snow ceases falling and the winds die down. He smiles. The snows sparkle before him, and landmarks do not seem all that unfamiliar. Good omens, at last.

  Then something crosses his path, turns, halts, and faces him.

  ANDREW ALDON. Andrew Aldon, once a man of considerable integrity and resource, had on his deathbed opted for continued existence as a computer program, the enchanted loom of his mind shuttling and weaving thereafter as central processing's judgmental program in the great guardian computerplex at Playpoint. And there he functions as a program of considerable integrity and resource. He maintains the city, and he fights the elements. He does not merely respond to pressures, but he anticipates structural and functional needs; he generally outguesses the weather. Like the professional soldier he once had been he keeps himself in a state of constant alert—not really difficult considering the resources available to him. He is seldom wrong, always competent, and sometimes brilliant. Occasionally he resents his fleshless state. Occasionally he feels lonely.

  This afternoon he is puzzled by the sudden veering off of the storm he had anticipated and by the spell of clement weather that has followed this meteorological quirk. His mathematics were elegant, but the weather was not. It seems peculiar that this should come at a time of so many other little irregularities, such as unusual ice adjustments, equipment glitches, and the peculiar behavior of machinery in the one occupied room of the hotel—a room troublesomely tenanted by a non grata ghost from the past.

  So he watches for a time. He is ready to intervene when Paul enters the administration building and goes to the bunkers. But Paul does nothing that might bring harm to the sleepers. His curiosity is dominant when Paul draws equipment. He continues to watch. This is because in his judgment, Paul bears watching.